#define _GNU_SOURCE #include #include #include #include #include "locking.h" #include "cpusched.h" #include "xmalloc.h" #include "hash.h" struct map_entry { int fd; unsigned int cpu; struct map_entry *next; }; static struct hash_table mapper; static unsigned int *cpu_work_map = NULL; static unsigned int cpu_len = 0; static struct rwlock map_lock; static unsigned int get_appropriate_cpu(void) { unsigned int i, cpu = 0; unsigned int work = UINT_MAX; for (i = 0; i < cpu_len; ++i) { if (cpu_work_map[i] < work) { work = cpu_work_map[i]; cpu = i; } } return cpu; } unsigned int socket_to_cpu(int fd) { int cpu = 0; struct map_entry *entry; rwlock_rd_lock(&map_lock); entry = lookup_hash(fd, &mapper); while (entry && fd != entry->fd) entry = entry->next; if (entry && fd == entry->fd) cpu = entry->cpu; rwlock_unlock(&map_lock); return cpu; } unsigned int register_socket(int fd) { void **pos; struct map_entry *entry; rwlock_wr_lock(&map_lock); entry = xzmalloc(sizeof(*entry)); entry->fd = fd; entry->cpu = get_appropriate_cpu(); cpu_work_map[entry->cpu]++; pos = insert_hash(entry->fd, entry, &mapper); if (pos) { entry->next = (*pos); (*pos) = entry; } rwlock_unlock(&map_lock); return entry->cpu; } static struct map_entry *socket_to_map_entry(int fd) { struct map_entry *entry, *ret = NULL; rwlock_rd_lock(&map_lock); entry = lookup_hash(fd, &mapper); while (entry && fd != entry->fd) entry = entry->next; if (entry && fd == entry->fd) ret = entry; rwlock_unlock(&map_lock); return ret; } void unregister_socket(int fd) { struct map_entry *pos; struct map_entry *entry = socket_to_map_entry(fd); if (entry == NULL) return; rwlock_wr_lock(&map_lock); cpu_work_map[entry->cpu]--; pos = remove_hash(entry->fd, entry, entry->next, &mapper); while (pos && pos->next && pos->next != entry) pos = pos->next; if (pos && pos->next && pos->next == entry) pos->next = entry->next; entry->next = NULL; xfree(entry); rwlock_unlock(&map_lock); } static int cleanup_cpusched_batch(void *ptr) { struct map_entry *next; struct map_entry *entry = ptr; if (!entry) return 0; while ((next = entry->next)) { entry->next = NULL; xfree(entry); entry = next; } xfree(entry); return 0; } void init_cpusched(unsigned int cpus) { rwlock_init(&map_lock); cpu_work_map = xzmalloc((cpu_len = cpus) * sizeof(*cpu_work_map)); init_hash(&mapper); } void destroy_cpusched(void) { xfree(cpu_work_map); for_each_hash(&mapper, cleanup_cpusched_batch); free_hash(&mapper); rwlock_destroy(&map_lock); } type='submit' value='search'/>
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authorAdam Thomson <Adam.Thomson.Opensource@diasemi.com>2016-08-08 15:35:24 +0100
committerMark Brown <broonie@kernel.org>2016-08-08 15:57:07 +0100
commit72dce368926167811c10ef094deba524e1ca274f (patch)
treedaf30d29021dc5d41af4f370fbc5e05e89f10484 /Documentation/media/uapi
parent8799af0d823512c2ce6ba52259dedfebc84793e2 (diff)
ASoC: da7218: Improve driver efficiency with regards to MCLK usage
Currently MCLK remains enabled during bias STANDBY state, and this is not necessary. This patch updates the code to handle enabling and disabling of MCLK, if provided, when moving between STANDBY and PREPARE states, therefore saving power when no active streams present. Signed-off-by: Adam Thomson <Adam.Thomson.Opensource@diasemi.com> Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'Documentation/media/uapi')