#include main() { /* Compute a triangle */ float triangle(float width, float height); (void)printf("Triangle #1 %f\n", triangle(1.3, 8.3)); (void)printf("Triangle #2 %f\n", triangle(4.8, 9.8)); (void)printf("Triangle #3 %f\n", triangle(1.2, 2.O)); return (0); } /******************************************** * triangle -- compute area of a triangle * * * * Parameters * * width -- width of the triangle * * height -- height of the triangle * * * * Returns * * area of the triangle * ********************************************/ float triangle(float width, float height) { float area; /* Area of the triangle */ area = width * height / 2.0; return (area); }