/* ** Wind Chill for exposed human skin, expressed as a function of wind ** speed in Miles per Hour and temperature in degrees Fahrenheit. ** ** Public domain from numerous published references. */ #include double wind_chill(int wind_speed, int temp) { if (4 > wind_speed) return (double)temp; else { return (((10.45 + (6.686112 * sqrt((double) wind_speed)) - (.447041 * wind_speed)) / 22.034 * (temp - 91.4)) + 91.4); } }