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<TITLE>perlembed</TITLE>
<body background=/C_ref/GRAPHICS/bg1.gif>
<hr>
<pre>



<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

<h3>NAME
</h3>       perlembed - how to embed perl in your C program

<h3>DESCRIPTION
</h3>       PREAMBLE

       Do you want to:

       Use C from Perl?
            Read the perlcall manpage and the perlxs manpage.

       Use a UNIX program from Perl?
            Read about backquotes and the system entry in the
            perlfunc manpage and the exec entry in the perlfunc
            manpage.

       Use Perl from Perl?
            Read about the do entry in the perlfunc manpage and
            the eval entry in the perlfunc manpage and the use
            entry in the perlmod manpage and the require entry in
            the perlmod manpage.

       Use C from C?
            Rethink your design.

       Use Perl from C?
            Read on...

       ROADMAP

       the section on Compiling your C program

       There's one example in each of the five sections:

       the section on Adding a Perl interpreter to your C program

       the section on Calling a Perl subroutine from your C
       program

       the section on Evaluating a Perl statement from your C
       program

       the section on Performing Perl pattern matches and
       substitutions from your C program

       the section on Fiddling with the Perl stack from your C
       program

       This documentation is UNIX specific.

       Compiling your C program

       Every C program that uses Perl must link in the perl
       library.



<h3>30/Jan/96                perl 5.003 with                        1
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

       What's that, you ask?  Perl is itself written in C; the
       perl library is the collection of compiled C programs that
       were used to create your perl executable (/usr/bin/perl or
       equivalent).  (Corollary: you can't use Perl from your C
       program unless Perl has been compiled on your machine, or
       installed properly--that's why you shouldn't blithely copy
       Perl executables from machine to machine without also
       copying the lib directory.)

       Your C program will--usually--allocate, "run", and
       deallocate a PerlInterpreter object, which is defined in
       the perl library.

       If your copy of Perl is recent enough to contain this
       documentation (5.002 or later), then the perl library (and
       EXTERN.h and perl.h, which you'll also need) will reside
       in a directory resembling this:

           /usr/local/lib/perl5/your_architecture_here/CORE

       or perhaps just

           /usr/local/lib/perl5/CORE

       or maybe something like

           /usr/opt/perl5/CORE

       Execute this statement for a hint about where to find
       CORE:

           perl -e 'use Config; print $Config{archlib}'

       Here's how you might compile the example in the next
       section, the section on Adding a Perl interpreter to your
       C program, on a DEC Alpha running the OSF operating
       system:

           % cc -o interp interp.c -L/usr/local/lib/perl5/alpha-dec_osf/CORE
           -I/usr/local/lib/perl5/alpha-dec_osf/CORE -lperl -lm

       You'll have to choose the appropriate compiler (cc, gcc,
       et al.)  and library directory (/usr/local/lib/...)  for
       your machine.  If your compiler complains that certain
       functions are undefined, or that it can't locate -lperl,
       then you need to change the path following the -L.  If it
       complains that it can't find EXTERN.h or perl.h, you need
       to change the path following the -I.

       You may have to add extra libraries as well.  Which ones?
       Perhaps those printed by

          perl -e 'use Config; print $Config{libs}'




<h3>30/Jan/96                perl 5.003 with                        2
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

       Adding a Perl interpreter to youur C program

       In a sense, perl (the C program) is a good example of
       embedding Perl (the language), so I'll demonstrate
       embedding with miniperlmain.c, from the source
       distribution.  Here's a bastardized, non-portable version
       of miniperlmain.c containing the essentials of embedding:

           #include &lt;stdio.h&gt;
           #include &lt;EXTERN.h&gt;               /* from the Perl distribution     */
           #include &lt;perl.h&gt;                 /* from the Perl distribution     */

           static PerlInterpreter *my_perl;  /***    The Perl interpreter    ***/

           int main(int argc, char **argv, char **env)
           {
               my_perl = perl_alloc();
               perl_construct(my_perl);
               perl_parse(my_perl, NULL, argc, argv, env);
               perl_run(my_perl);
               perl_destruct(my_perl);
               perl_free(my_perl);
           }

       Now compile this program (I'll call it interp.c) into an
       executable:

           % cc -o interp interp.c -L/usr/local/lib/perl5/alpha-dec_osf/CORE
           -I/usr/local/lib/perl5/alpha-dec_osf/CORE -lperl -lm

       After a successful compilation, you'll be able to use
       interp just like perl itself:

           % interp
           print "Pretty Good Perl \n";
           print "10890 - 9801 is ", 10890 - 9801;
           &lt;CTRL-D&gt;
           Pretty Good Perl
           10890 - 9801 is 1089

       or

           % interp -e 'printf("%x", 3735928559)'
           deadbeef

       You can also read and execute Perl statements from a file
       while in the midst of your C program, by placing the
       filename in argv[1] before calling perl_run().

       Calling a Perl subroutine from yyour C program

       To call individual Perl subroutines, you'll need to remove
       the call to perl_run() and replace it with a call to
       perl_call_argv().



<h3>30/Jan/96                perl 5.003 with                        3
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

       That's shown below, in a program I'll call showtime.c.

           #include &lt;stdio.h&gt;
           #include &lt;EXTERN.h&gt;
           #include &lt;perl.h&gt;

           static PerlInterpreter *my_perl;

           int main(int argc, char **argv, char **env)
           {
               my_perl = perl_alloc();
               perl_construct(my_perl);

               perl_parse(my_perl, NULL, argc, argv, env);

                                            /*** This replaces perl_run() ***/
               perl_call_argv("showtime", G_DISCARD | G_NOARGS, argv);
               perl_destruct(my_perl);
               perl_free(my_perl);
           }

       where showtime is a Perl subroutine that takes no
       arguments (that's the G_NOARGS) and for which I'll ignore
       the return value (that's the G_DISCARD).  Those flags, and
       others, are discussed in the perlcall manpage.

       I'll define the showtime subroutine in a file called
       showtime.pl:

           print "I shan't be printed.";

           sub showtime {
               print time;
           }

       Simple enough.  Now compile and run:

           % cc -o showtime showtime.c -L/usr/local/lib/perl5/alpha-dec_osf/CORE
           -I/usr/local/lib/perl5/alpha-dec_osf/CORE -lperl -lm

           % showtime showtime.pl
           818284590

       yielding the number of seconds that elapsed between
       January 1, 1970 (the beginning of the UNIX epoch), and the
       moment I began writing this sentence.

       If you want to pass some arguments to the Perl subroutine,
       or you want to access the return value, you'll need to
       manipulate the Perl stack, demonstrated in the last
       section of this document: the section on Fiddling with the
       Perl stack from your C program





<h3>30/Jan/96                perl 5.003 with                        4
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

       Evaluating a Perl statement fr<h3>om your C program
</h3>
       NOTE: This section, and the next, employ some very brittle
       techniques for evaluting strings of Perl code.  Perl 5.002
       contains some nifty features that enable A Better Way
       (such as with the perl_eval_sv entry in the perlguts
       manpage).  Look for updates to this document soon.

       One way to evaluate a Perl string is to define a function
       (we'll call ours perl_eval()) that wraps around Perl's the
       eval entry in the perlfunc manpage.

       Arguably, this is the only routine you'll ever need to
       execute snippets of Perl code from within your C program.
       Your string can be as long as you wish; it can contain
       multiple statements; it can use the require entry in the
       perlmod manpage or the do entry in the perlfunc manpage to
       include external Perl files.

       Our perl_eval() lets us evaluate individual Perl strings,
       and then extract variables for coercion into C types.  The
       following program, string.c, executes three Perl strings,
       extracting an int from the first, a float from the second,
       and a char * from the third.

































<h3>30/Jan/96                perl 5.003 with                        5
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

          #include &lt;stdio.h&gt;
          #include &lt;EXTERN.h&gt;
          #include &lt;perl.h&gt;

          static PerlInterpreter *my_perl;

          int perl_eval(char *string)
          {
            char *argv[2];
            argv[0] = string;
            argv[1] = NULL;
            perl_call_argv("_eval_", 0, argv);
          }

          main (int argc, char **argv, char **env)
          {
            char *embedding[] = { "", "-e", "sub _eval_ { eval $_[0] }" };
            STRLEN length;

            my_perl = perl_alloc();
            perl_construct( my_perl );

            perl_parse(my_perl, NULL, 3, embedding, env);

                                              /** Treat $a as an integer **/
            perl_eval("$a = 3; $a **= 2");
            printf("a = %d\n", SvIV(perl_get_sv("a", FALSE)));

                                              /** Treat $a as a float **/
            perl_eval("$a = 3.14; $a **= 2");
            printf("a = %f\n", SvNV(perl_get_sv("a", FALSE)));

                                              /** Treat $a as a string **/
            perl_eval("$a = 'rekcaH lreP rehtonA tsuJ'; $a = reverse($a); ");
            printf("a = %s\n", SvPV(perl_get_sv("a", FALSE), length));

            perl_destruct(my_perl);
            perl_free(my_perl);
          }

       All of those strange functions with sv in their names help
       convert Perl scalars to C types.  They're described in the
       perlguts manpage.

       If you compile and run string.c, you'll see the results of
       using SvIV() to create an int, SvNV() to create a float,
       and SvPV() to create a string:

          a = 9
          a = 9.859600
          a = Just Another Perl Hacker






<h3>30/Jan/96                perl 5.003 with                        6
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

       Performing Perl pattern matche<h3>s and substitutions from
</h3>       your C program

       Our perl_eval() lets us evaluate strings of Perl code, so
       we can define some functions that use it to "specialize"
       in matches and substitutions: match(), substitute(), and
       matches().

          char match(char *string, char *pattern);

       Given a string and a pattern (e.g. "m/clasp/" or
       "/\b\w*\b/", which in your program might be represented as
       "/\\b\\w*\\b/"), returns 1 if the string matches the
       pattern and 0 otherwise.

          int substitute(char *string[], char *pattern);

       Given a pointer to a string and an "=~" operation (e.g.
       "s/bob/robert/g" or "tr[A-Z][a-z]"), modifies the string
       according to the operation, returning the number of
       substitutions made.

          int matches(char *string, char *pattern, char **matches[]);

       Given a string, a pattern, and a pointer to an empty array
       of strings, evaluates $string =~ $pattern in an array
       context, and fills in matches with the array elements
       (allocating memory as it does so), returning the number of
       matches found.

       Here's a sample program, match.c, that uses all three:


























<h3>30/Jan/96                perl 5.003 with                        7
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

          #include &lt;stdio.h&gt;
          #include &lt;EXTERN.h&gt;
          #include &lt;perl.h&gt;

          static PerlInterpreter *my_perl;

          int eval(char *string)
          {
            char *argv[2];
            argv[0] = string;
            argv[1] = NULL;
            perl_call_argv("_eval_", 0, argv);
          }

          /** match(string, pattern)
           **
           ** Used for matches in a scalar context.
           **
           ** Returns 1 if the match was successful; 0 otherwise.
           **/
          char match(char *string, char *pattern)
          {
            char *command;
            command = malloc(sizeof(char) * strlen(string) + strlen(pattern) + 37);
            sprintf(command, "$string = '%s'; $return = $string =~ %s",
               string, pattern);
            perl_eval(command);
            free(command);
            return SvIV(perl_get_sv("return", FALSE));
          }

          /** substitute(string, pattern)
           **
           ** Used for =~ operations that modify their left-hand side (s/// and tr///)
           **
           ** Returns the number of successful matches, and
           ** modifies the input string if there were any.
           **/
          int substitute(char *string[], char *pattern)
          {
            char *command;
            STRLEN length;
            command = malloc(sizeof(char) * strlen(*string) + strlen(pattern) + 35);
            sprintf(command, "$string = '%s'; $ret = ($string =~ %s)",
               *string, pattern);
            perl_eval(command);
            free(command);
            *string = SvPV(perl_get_sv("string", FALSE), length);
            return SvIV(perl_get_sv("ret", FALSE));
          }

          /** matches(string, pattern, matches)
           **
           ** Used for matches in an array context.



<h3>30/Jan/96                perl 5.003 with                        8
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

           **
           ** Returns the number of matches,
           ** and fills in **matches with the matching substrings (allocates memory!)
           **/
          int matches(char *string, char *pattern, char **matches[])
          {
            char *command;
            SV *current_match;
            AV *array;
            I32 num_matches;
            STRLEN length;
            int i;

            command = malloc(sizeof(char) * strlen(string) + strlen(pattern) + 38);
            sprintf(command, "$string = '%s'; @array = ($string =~ %s)",
               string, pattern);
            perl_eval(command);
            free(command);
            array = perl_get_av("array", FALSE);
            num_matches = av_len(array) + 1; /** assume $[ is 0 **/
            *matches = (char **) malloc(sizeof(char *) * num_matches);
            for (i = 0; i &lt;= num_matches; i++) {
              current_match = av_shift(array);
              (*matches)[i] = SvPV(current_match, length);
            }
            return num_matches;
          }

          main (int argc, char **argv, char **env)
          {
            char *embedding[] = { "", "-e", "sub _eval_ { eval $_[0] }" };
            char *text, **matches;
            int num_matches, i;
            int j;

            my_perl = perl_alloc();
            perl_construct( my_perl );

            perl_parse(my_perl, NULL, 3, embedding, env);

            text = (char *) malloc(sizeof(char) * 486); /** A long string follows! **/
            sprintf(text, "%s", "When he is at a convenience store and the bill comes to some amount like 76 cents, Maynard is aware that there is something he *should* do, something that will enable him to get back a quarter, but he has no idea *what*.  He fumbles through his red squeezey changepurse and gives the boy three extra pennies with his dollar, hoping that he might luck into the corre<h3>ct amount.  The boy gives him back two of his own pennies and then the big shiny quarter that is his prize. -RICHH");
</h3>
            if (perl_match(text, "m/quarter/")) /** Does text contain 'quarter'? **/
              printf("perl_match: Text contains the word 'quarter'.\n\n");
            else
              printf("perl_match: Text doesn't contain the word 'quarter'.\n\n");

            if (perl_match(text, "m/eighth/")) /** Does text contain 'eighth'? **/
              printf("perl_match: Text contains the word 'eighth'.\n\n");
            else
              printf("perl_match: Text doesn't contain the word 'eighth'.\n\n");

                                              /** Match all occurrences of /wi../ **/



<h3>30/Jan/96                perl 5.003 with                        9
</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

            num_matches = perl_matches(text, "m/(wi..)/g", &matches);

            printf("perl_matches: m/(wi..)/g found %d matches...\n", num_matches);
            for (i = 0; i &lt; num_matches; i++)
              printf("match: %s\n", matches[i]);
            printf("\n");
            for (i = 0; i &lt; num_matches; i++) {
              free(matches[i]);
            }
            free(matches);

                                              /** Remove all vowels from text **/
            num_matches = perl_substitute(&text, "s/[aeiou]//gi");
            if (num_matches) {
              printf("perl_substitute: s/[aeiou]//gi...%d substitutions made.\n",
               num_matches);
              printf("Now text is: %s\n\n", text);
            }

                                              /** Attempt a substitution
            if (!perl_substitute(&text, "s/Perl/C/")) {
              printf("perl_substitute: s/Perl/C...No substitution made.\n\n");
            }

            free(text);

            perl_destruct(my_perl);
            perl_free(my_perl);
          }

       which produces the output

          perl_match: Text contains the word 'quarter'.

          perl_match: Text doesn't contain the word 'eighth'.

          perl_matches: m/(wi..)/g found 2 matches...
          match: will
          match: with

          perl_substitute: s/[aeiou]//gi...139 substitutions made.
          Now text is: Whn h s t  cnvnnc str nd th bll cms t sm mnt lk 76 cnts, Mynrd s wr tht thr s smthng h *shld* d, smthng tht wll nbl hm t gt bck  qrtr, bt h hs n d *wht*.  H fmbls thrgh hs rd s<h3>qzy chngprs nd gvs th by thr xtr pnns wth hs dllr, hpng tht h mght lck nt th crrct mnt.  Th by gvs hm bck tw f hs wn pnns nd thn th bg shny qrtr tht s hs prz. -RCHH
</h3>
          perl_substitute: s/Perl/C...No substitution made.

       =head2 Fiddling with the Perl stack from your C program

       When trying to explain stacks, most computer science
       textbooks mumble something about spring-loaded columns of
       cafeteria plates: the last thing you pushed on the stack
       is the first thing you pop off.  That'll do for our
       purposes: your C program will push some arguments onto
       "the Perl stack", shut its eyes while some magic happens,
       and then pop the results--the return value of your Perl



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</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

       subroutine--off the stack.

       First you'll need to know how to convert between C types
       and Perl types, with newSViv() and sv_setnv() and newAV()
       and all their friends.  They're described in the perlguts
       manpage.

       Then you'll need to know how to manipulate the Perl stack.
       That's described in the perlcall manpage.

       Once you've understood those, embedding Perl in C is easy.

       Since C has no built-in function for integer
       exponentiation, let's make Perl's ** operator available to
       it (this is less useful than it sounds, since Perl
       implements ** with C's pow() function).  First I'll create
       a stub exponentiation function in power.pl:

           sub expo {
               my ($a, $b) = @_;
               return $a ** $b;
           }

       Now I'll create a C program, power.c, with a function
       PerlPower() that contains all the perlguts necessary to
       push the two arguments into expo() and to pop the return
       value out.  Take a deep breath...






























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</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

           #include &lt;stdio.h&gt;
           #include &lt;EXTERN.h&gt;
           #include &lt;perl.h&gt;

           static PerlInterpreter *my_perl;

           static void
           PerlPower(int a, int b)
           {
             dSP;                            /* initialize stack pointer      */
             ENTER;                          /* everything created after here */
             SAVETMPS;                       /* ...is a temporary variable.   */
             PUSHMARK(sp);                   /* remember the stack pointer    */
             XPUSHs(sv_2mortal(newSViv(a))); /* push the base onto the stack  */
             XPUSHs(sv_2mortal(newSViv(b))); /* push the exponent onto stack  */
             PUTBACK;                      /* make local stack pointer global */
             perl_call_pv("expo", G_SCALAR); /* call the function             */
             SPAGAIN;                        /* refresh stack pointer         */
                                           /* pop the return value from stack */
             printf ("%d to the %dth power is %d.\n", a, b, POPi);
             PUTBACK;
             FREETMPS;                       /* free that return value        */
             LEAVE;                       /* ...and the XPUSHed "mortal" args.*/
           }

           int main (int argc, char **argv, char **env)
           {
             char *my_argv[2];

             my_perl = perl_alloc();
             perl_construct( my_perl );

             my_argv[1] = (char *) malloc(10);
             sprintf(my_argv[1], "power.pl");

             perl_parse(my_perl, NULL, argc, my_argv, env);

             PerlPower(3, 4);                      /*** Compute 3 ** 4 ***/

             perl_destruct(my_perl);
             perl_free(my_perl);
           }


       Compile and run:

           % cc -o power power.c -L/usr/local/lib/perl5/alpha-dec_osf/CORE
           -I/usr/local/lib/perl5/alpha-dec_osf/CORE -lperl -lm

           % power
           3 to the 4th power is 81.






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</h3>




<h3>PERLEMBED(1)     Perl Programmers Reference Guide    PERLEMBED(1)
</h3>

<h3>MORAL
</h3>       You can sometimes write faster code in C, but you can
       always write code faster in Perl.  Since you can use each
       from the other, combine them as you wish.

<h3>AUTHOR
</h3>       Jon Orwant &lt;orwant@media.mit.edu&gt;, with contributions from
       Tim Bunce, Tom Christiansen, Dov Grobgeld, and Ilya
       Zakharevich.

       December 18, 1995

       Some of this material is excerpted from my book: Perl 5
       Interactive, Waite Group Press, 1996 (ISBN 1-57169-064-6)
       and appears courtesy of Waite Group Press.










































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</h3>

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