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author | Takashi Iwai <tiwai@suse.de> | 2017-02-06 15:09:48 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2017-02-06 15:09:48 +0100 |
commit | 37a7ea4a9b81f6a864c10a7cb0b96458df5310a3 (patch) | |
tree | 11144552593b9656fa4cad7bde945e5bb1a5ad4a /include/dt-bindings/clock/lpc18xx-cgu.h | |
parent | d5adbfcd5f7bcc6fa58a41c5c5ada0e5c826ce2c (diff) |
ALSA: seq: Don't handle loop timeout at snd_seq_pool_done()
snd_seq_pool_done() syncs with closing of all opened threads, but it
aborts the wait loop with a timeout, and proceeds to the release
resource even if not all threads have been closed. The timeout was 5
seconds, and if you run a crazy stuff, it can exceed easily, and may
result in the access of the invalid memory address -- this is what
syzkaller detected in a bug report.
As a fix, let the code graduate from naiveness, simply remove the loop
timeout.
BugLink: http://lkml.kernel.org/r/CACT4Y+YdhDV2H5LLzDTJDVF-qiYHUHhtRaW4rbb4gUhTCQB81w@mail.gmail.com
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/dt-bindings/clock/lpc18xx-cgu.h')
0 files changed, 0 insertions, 0 deletions