/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_proto.h,v 1.10 2003/07/31 20:24:29 mvojkovi Exp $ */
#ifndef __NV_PROTO_H__
#define __NV_PROTO_H__
/* in nv_setup.c */
int NVCommonSetup(struct fb_info *info);
void NVWriteCrtc(struct nvidia_par *par, u8 index, u8 value);
u8 NVReadCrtc(struct nvidia_par *par, u8 index);
void NVWriteGr(struct nvidia_par *par, u8 index, u8 value);
u8 NVReadGr(struct nvidia_par *par, u8 index);
void NVWriteSeq(struct nvidia_par *par, u8 index, u8 value);
u8 NVReadSeq(struct nvidia_par *par, u8 index);
void NVWriteAttr(struct nvidia_par *par, u8 index, u8 value);
u8 NVReadAttr(struct nvidia_par *par, u8 index);
void NVWriteMiscOut(struct nvidia_par *par, u8 value);
u8 NVReadMiscOut(struct nvidia_par *par);
void NVWriteDacMask(struct nvidia_par *par, u8 value);
void NVWriteDacReadAddr(struct nvidia_par *par, u8 value);
void NVWriteDacWriteAddr(struct nvidia_par *par, u8 value);
void NVWriteDacData(struct nvidia_par *par, u8 value);
u8 NVReadDacData(struct nvidia_par *par);
/* in nv_hw.c */
void NVCalcStateExt(struct nvidia_par *par, struct _riva_hw_state *,
int, int, int, int, int, int);
void NVLoadStateExt(struct nvidia_par *par, struct _riva_hw_state *);
void NVUnloadStateExt(struct nvidia_par *par, struct _riva_hw_state *);
void NVSetStartAddress(struct nvidia_par *par, u32);
int NVShowHideCursor(struct nvidia_par *par, int);
void NVLockUnlock(struct nvidia_par *par, int);
/* in nvidia-i2c.c */
#ifdef CONFIG_FB_NVIDIA_I2C
void nvidia_create_i2c_busses(struct nvidia_par *par);
void nvidia_delete_i2c_busses(struct nvidia_par *par);
int nvidia_probe_i2c_connector(struct fb_info *info, int conn,
u8 ** out_edid);
#else
#define nvidia_create_i2c_busses(...)
#define nvidia_delete_i2c_busses(...)
#define nvidia_probe_i2c_connector(p, c, edid) (-1)
#endif
int nvidia_probe_of_connector(struct fb_info *info, int conn,
u8 ** out_edid);
/* in nv_accel.c */
extern void NVResetGraphics(struct fb_info *info);
extern void nvidiafb_copyarea(struct fb_info *info,
const struct fb_copyarea *region);
extern void nvidiafb_fillrect(struct fb_info *info,
const struct fb_fillrect *rect);
extern void nvidiafb_imageblit(struct fb_info *info,
const struct fb_image *image);
extern int nvidiafb_sync(struct fb_info *info);
/* in nv_backlight.h */
#ifdef CONFIG_FB_NVIDIA_BACKLIGHT
extern void nvidia_bl_init(struct nvidia_par *par);
extern void nvidia_bl_exit(struct nvidia_par *par);
#else
static inline void nvidia_bl_init(struct nvidia_par *par) {}
static inline void nvidia_bl_exit(struct nvidia_par *par) {}
#endif
#endif /* __NV_PROTO_H__ */
5ab5c49ad3e142e0f054ca3204f259ba09c'>root/include/soc
x86/microcode/intel: Drop stashed AP patch pointer optimization
This was meant to save us the scanning of the microcode containter in
the initrd since the first AP had already done that but it can also hurt
us:
Imagine a single hyperthreaded CPU (Intel(R) Atom(TM) CPU N270, for
example) which updates the microcode on the BSP but since the microcode
engine is shared between the two threads, the update on CPU1 doesn't
happen because it has already happened on CPU0 and we don't find a newer
microcode revision on CPU1.
Which doesn't set the intel_ucode_patch pointer and at initrd
jettisoning time we don't save the microcode patch for later
application.
Now, when we suspend to RAM, the loaded microcode gets cleared so we
need to reload but there's no patch saved in the cache.
Removing the optimization fixes this issue and all is fine and dandy.
Fixes: 06b8534cb728 ("x86/microcode: Rework microcode loading")
Signed-off-by: Borislav Petkov <bp@suse.de>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/20170120202955.4091-2-bp@alien8.de
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>