#ifndef _NFSD4_CURRENT_STATE_H #define _NFSD4_CURRENT_STATE_H #include "state.h" #include "xdr4.h" extern void clear_current_stateid(struct nfsd4_compound_state *cstate); /* * functions to set current state id */ extern void nfsd4_set_opendowngradestateid(struct nfsd4_compound_state *cstate, struct nfsd4_open_downgrade *); extern void nfsd4_set_openstateid(struct nfsd4_compound_state *, struct nfsd4_open *); extern void nfsd4_set_lockstateid(struct nfsd4_compound_state *, struct nfsd4_lock *); extern void nfsd4_set_closestateid(struct nfsd4_compound_state *, struct nfsd4_close *); /* * functions to consume current state id */ extern void nfsd4_get_opendowngradestateid(struct nfsd4_compound_state *cstate, struct nfsd4_open_downgrade *); extern void nfsd4_get_delegreturnstateid(struct nfsd4_compound_state *, struct nfsd4_delegreturn *); extern void nfsd4_get_freestateid(struct nfsd4_compound_state *, struct nfsd4_free_stateid *); extern void nfsd4_get_setattrstateid(struct nfsd4_compound_state *, struct nfsd4_setattr *); extern void nfsd4_get_closestateid(struct nfsd4_compound_state *, struct nfsd4_close *); extern void nfsd4_get_lockustateid(struct nfsd4_compound_state *, struct nfsd4_locku *); extern void nfsd4_get_readstateid(struct nfsd4_compound_state *, struct nfsd4_read *); extern void nfsd4_get_writestateid(struct nfsd4_compound_state *, struct nfsd4_write *); #endif /* _NFSD4_CURRENT_STATE_H */ lauser
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