#ifndef _NFSD4_CURRENT_STATE_H
#define _NFSD4_CURRENT_STATE_H
#include "state.h"
#include "xdr4.h"
extern void clear_current_stateid(struct nfsd4_compound_state *cstate);
/*
* functions to set current state id
*/
extern void nfsd4_set_opendowngradestateid(struct nfsd4_compound_state *cstate, struct nfsd4_open_downgrade *);
extern void nfsd4_set_openstateid(struct nfsd4_compound_state *, struct nfsd4_open *);
extern void nfsd4_set_lockstateid(struct nfsd4_compound_state *, struct nfsd4_lock *);
extern void nfsd4_set_closestateid(struct nfsd4_compound_state *, struct nfsd4_close *);
/*
* functions to consume current state id
*/
extern void nfsd4_get_opendowngradestateid(struct nfsd4_compound_state *cstate, struct nfsd4_open_downgrade *);
extern void nfsd4_get_delegreturnstateid(struct nfsd4_compound_state *, struct nfsd4_delegreturn *);
extern void nfsd4_get_freestateid(struct nfsd4_compound_state *, struct nfsd4_free_stateid *);
extern void nfsd4_get_setattrstateid(struct nfsd4_compound_state *, struct nfsd4_setattr *);
extern void nfsd4_get_closestateid(struct nfsd4_compound_state *, struct nfsd4_close *);
extern void nfsd4_get_lockustateid(struct nfsd4_compound_state *, struct nfsd4_locku *);
extern void nfsd4_get_readstateid(struct nfsd4_compound_state *, struct nfsd4_read *);
extern void nfsd4_get_writestateid(struct nfsd4_compound_state *, struct nfsd4_write *);
#endif /* _NFSD4_CURRENT_STATE_H */
right'>Tobias Klauser
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