/* * Copyright (c) 2016 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef __DRM_FRAMEBUFFER_H__ #define __DRM_FRAMEBUFFER_H__ #include <linux/list.h> #include <linux/ctype.h> #include <drm/drm_mode_object.h> struct drm_framebuffer; struct drm_file; struct drm_device; /** * struct drm_framebuffer_funcs - framebuffer hooks */ struct drm_framebuffer_funcs { /** * @destroy: * * Clean up framebuffer resources, specifically also unreference the * backing storage. The core guarantees to call this function for every * framebuffer successfully created by ->fb_create() in * &drm_mode_config_funcs. Drivers must also call * drm_framebuffer_cleanup() to release DRM core resources for this * framebuffer. */ void (*destroy)(struct drm_framebuffer *framebuffer); /** * @create_handle: * * Create a buffer handle in the driver-specific buffer manager (either * GEM or TTM) valid for the passed-in struct &drm_file. This is used by * the core to implement the GETFB IOCTL, which returns (for * sufficiently priviledged user) also a native buffer handle. This can * be used for seamless transitions between modesetting clients by * copying the current screen contents to a private buffer and blending * between that and the new contents. * * GEM based drivers should call drm_gem_handle_create() to create the * handle. * * RETURNS: * * 0 on success or a negative error code on failure. */ int (*create_handle)(struct drm_framebuffer *fb, struct drm_file *file_priv, unsigned int *handle); /** * @dirty: * * Optional callback for the dirty fb IOCTL. * * Userspace can notify the driver via this callback that an area of the * framebuffer has changed and should be flushed to the display * hardware. This can also be used internally, e.g. by the fbdev * emulation, though that's not the case currently. * * See documentation in drm_mode.h for the struct drm_mode_fb_dirty_cmd * for more information as all the semantics and arguments have a one to * one mapping on this function. * * RETURNS: * * 0 on success or a negative error code on failure. */ int (*dirty)(struct drm_framebuffer *framebuffer, struct drm_file *file_priv, unsigned flags, unsigned color, struct drm_clip_rect *clips, unsigned num_clips); }; /** * struct drm_framebuffer - frame buffer object * * Note that the fb is refcounted for the benefit of driver internals, * for example some hw, disabling a CRTC/plane is asynchronous, and * scanout does not actually complete until the next vblank. So some * cleanup (like releasing the reference(s) on the backing GEM bo(s)) * should be deferred. In cases like this, the driver would like to * hold a ref to the fb even though it has already been removed from * userspace perspective. See drm_framebuffer_reference() and * drm_framebuffer_unreference(). * * The refcount is stored inside the mode object @base. */ struct drm_framebuffer { /** * @dev: DRM device this framebuffer belongs to */ struct drm_device *dev; /** * @head: Place on the dev->mode_config.fb_list, access protected by * dev->mode_config.fb_lock. */ struct list_head head; /** * @base: base modeset object structure, contains the reference count. */ struct drm_mode_object base; /** * @funcs: framebuffer vfunc table */ const struct drm_framebuffer_funcs *funcs; /** * @pitches: Line stride per buffer. For userspace created object this * is copied from drm_mode_fb_cmd2. */ unsigned int pitches[4]; /** * @offsets: Offset from buffer start to the actual pixel data in bytes, * per buffer. For userspace created object this is copied from * drm_mode_fb_cmd2. * * Note that this is a linear offset and does not take into account * tiling or buffer laytou per @modifier. It meant to be used when the * actual pixel data for this framebuffer plane starts at an offset, * e.g. when multiple planes are allocated within the same backing * storage buffer object. For tiled layouts this generally means it * @offsets must at least be tile-size aligned, but hardware often has * stricter requirements. * * This should not be used to specifiy x/y pixel offsets into the buffer * data (even for linear buffers). Specifying an x/y pixel offset is * instead done through the source rectangle in struct &drm_plane_state. */ unsigned int offsets[4]; /** * @modifier: Data layout modifier. This is used to describe * tiling, or also special layouts (like compression) of auxiliary * buffers. For userspace created object this is copied from * drm_mode_fb_cmd2. */ uint64_t modifier; /** * @width: Logical width of the visible area of the framebuffer, in * pixels. */ unsigned int width; /** * @height: Logical height of the visible area of the framebuffer, in * pixels. */ unsigned int height; /** * @depth: Depth in bits per pixel for RGB formats. 0 for everything * else. Legacy information derived from @pixel_format, it's suggested to use * the DRM FOURCC codes and helper functions directly instead. */ unsigned int depth; /** * @bits_per_pixel: Storage used bits per pixel for RGB formats. 0 for * everything else. Legacy information derived from @pixel_format, it's * suggested to use the DRM FOURCC codes and helper functions directly * instead. */ int bits_per_pixel; /** * @flags: Framebuffer flags like DRM_MODE_FB_INTERLACED or * DRM_MODE_FB_MODIFIERS. */ int flags; /** * @pixel_format: DRM FOURCC code describing the pixel format. */ uint32_t pixel_format; /* fourcc format */ /** * @hot_x: X coordinate of the cursor hotspot. Used by the legacy cursor * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR * universal plane. */ int hot_x; /** * @hot_y: Y coordinate of the cursor hotspot. Used by the legacy cursor * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR * universal plane. */ int hot_y; /** * @filp_head: Placed on struct &drm_file fbs list_head, protected by * fbs_lock in the same structure. */ struct list_head filp_head; }; #define obj_to_fb(x) container_of(x, struct drm_framebuffer, base) int drm_framebuffer_init(struct drm_device *dev, struct drm_framebuffer *fb, const struct drm_framebuffer_funcs *funcs); struct drm_framebuffer *drm_framebuffer_lookup(struct drm_device *dev, uint32_t id); void drm_framebuffer_remove(struct drm_framebuffer *fb); void drm_framebuffer_cleanup(struct drm_framebuffer *fb); void drm_framebuffer_unregister_private(struct drm_framebuffer *fb); /** * drm_framebuffer_reference - incr the fb refcnt * @fb: framebuffer * * This functions increments the fb's refcount. */ static inline void drm_framebuffer_reference(struct drm_framebuffer *fb) { drm_mode_object_reference(&fb->base); } /** * drm_framebuffer_unreference - unref a framebuffer * @fb: framebuffer to unref * * This functions decrements the fb's refcount and frees it if it drops to zero. */ static inline void drm_framebuffer_unreference(struct drm_framebuffer *fb) { drm_mode_object_unreference(&fb->base); } /** * drm_framebuffer_read_refcount - read the framebuffer reference count. * @fb: framebuffer * * This functions returns the framebuffer's reference count. */ static inline uint32_t drm_framebuffer_read_refcount(struct drm_framebuffer *fb) { return atomic_read(&fb->base.refcount.refcount); } /** * drm_framebuffer_assign - store a reference to the fb * @p: location to store framebuffer * @fb: new framebuffer (maybe NULL) * * This functions sets the location to store a reference to the framebuffer, * unreferencing the framebuffer that was previously stored in that location. */ static inline void drm_framebuffer_assign(struct drm_framebuffer **p, struct drm_framebuffer *fb) { if (fb) drm_framebuffer_reference(fb); if (*p) drm_framebuffer_unreference(*p); *p = fb; } /* * drm_for_each_fb - iterate over all framebuffers * @fb: the loop cursor * @dev: the DRM device * * Iterate over all framebuffers of @dev. User must hold the fb_lock from * &drm_mode_config. */ #define drm_for_each_fb(fb, dev) \ for (WARN_ON(!mutex_is_locked(&(dev)->mode_config.fb_lock)), \ fb = list_first_entry(&(dev)->mode_config.fb_list, \ struct drm_framebuffer, head); \ &fb->head != (&(dev)->mode_config.fb_list); \ fb = list_next_entry(fb, head)) #endif