/* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Authors: Lotsa people, from code originally in tcp * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ #ifndef _INET_HASHTABLES_H #define _INET_HASHTABLES_H #include <linux/interrupt.h> #include <linux/ip.h> #include <linux/ipv6.h> #include <linux/list.h> #include <linux/slab.h> #include <linux/socket.h> #include <linux/spinlock.h> #include <linux/types.h> #include <linux/wait.h> #include <net/inet_connection_sock.h> #include <net/inet_sock.h> #include <net/sock.h> #include <net/route.h> #include <net/tcp_states.h> #include <net/netns/hash.h> #include <linux/atomic.h> #include <asm/byteorder.h> /* This is for all connections with a full identity, no wildcards. * The 'e' prefix stands for Establish, but we really put all sockets * but LISTEN ones. */ struct inet_ehash_bucket { struct hlist_nulls_head chain; }; /* There are a few simple rules, which allow for local port reuse by * an application. In essence: * * 1) Sockets bound to different interfaces may share a local port. * Failing that, goto test 2. * 2) If all sockets have sk->sk_reuse set, and none of them are in * TCP_LISTEN state, the port may be shared. * Failing that, goto test 3. * 3) If all sockets are bound to a specific inet_sk(sk)->rcv_saddr local * address, and none of them are the same, the port may be * shared. * Failing this, the port cannot be shared. * * The interesting point, is test #2. This is what an FTP server does * all day. To optimize this case we use a specific flag bit defined * below. As we add sockets to a bind bucket list, we perform a * check of: (newsk->sk_reuse && (newsk->sk_state != TCP_LISTEN)) * As long as all sockets added to a bind bucket pass this test, * the flag bit will be set. * The resulting situation is that tcp_v[46]_verify_bind() can just check * for this flag bit, if it is set and the socket trying to bind has * sk->sk_reuse set, we don't even have to walk the owners list at all, * we return that it is ok to bind this socket to the requested local port. * * Sounds like a lot of work, but it is worth it. In a more naive * implementation (ie. current FreeBSD etc.) the entire list of ports * must be walked for each data port opened by an ftp server. Needless * to say, this does not scale at all. With a couple thousand FTP * users logged onto your box, isn't it nice to know that new data * ports are created in O(1) time? I thought so. ;-) -DaveM */ #define FASTREUSEPORT_ANY 1 #define FASTREUSEPORT_STRICT 2 struct inet_bind_bucket { possible_net_t ib_net; unsigned short port; signed char fastreuse; signed char fastreuseport; kuid_t fastuid; #if IS_ENABLED(CONFIG_IPV6) struct in6_addr fast_v6_rcv_saddr; #endif __be32 fast_rcv_saddr; unsigned short fast_sk_family; bool fast_ipv6_only; struct hlist_node node; struct hlist_head owners; }; static inline struct net *ib_net(struct inet_bind_bucket *ib) { return read_pnet(&ib->ib_net); } #define inet_bind_bucket_for_each(tb, head) \ hlist_for_each_entry(tb, head, node) struct inet_bind_hashbucket { spinlock_t lock; struct hlist_head chain; }; /* * Sockets can be hashed in established or listening table */ struct inet_listen_hashbucket { spinlock_t lock; struct hlist_head head; }; /* This is for listening sockets, thus all sockets which possess wildcards. */ #define INET_LHTABLE_SIZE 32 /* Yes, really, this is all you need. */ struct inet_hashinfo { /* This is for sockets with full identity only. Sockets here will * always be without wildcards and will have the following invariant: * * TCP_ESTABLISHED <= sk->sk_state < TCP_CLOSE * */ struct inet_ehash_bucket *ehash; spinlock_t *ehash_locks; unsigned int ehash_mask; unsigned int ehash_locks_mask; /* Ok, let's try this, I give up, we do need a local binding * TCP hash as well as the others for fast bind/connect. */ struct inet_bind_hashbucket *bhash; unsigned int bhash_size; /* 4 bytes hole on 64 bit */ struct kmem_cache *bind_bucket_cachep; /* All the above members are written once at bootup and * never written again _or_ are predominantly read-access. * * Now align to a new cache line as all the following members * might be often dirty. */ /* All sockets in TCP_LISTEN state will be in here. This is the only * table where wildcard'd TCP sockets can exist. Hash function here * is just local port number. */ struct inet_listen_hashbucket listening_hash[INET_LHTABLE_SIZE] ____cacheline_aligned_in_smp; }; static inline struct inet_ehash_bucket *inet_ehash_bucket( struct inet_hashinfo *hashinfo, unsigned int hash) { return &hashinfo->ehash[hash & hashinfo->ehash_mask]; } static inline spinlock_t *inet_ehash_lockp( struct inet_hashinfo *hashinfo, unsigned int hash) { return &hashinfo->ehash_locks[hash & hashinfo->ehash_locks_mask]; } int inet_ehash_locks_alloc(struct inet_hashinfo *hashinfo); static inline void inet_ehash_locks_free(struct inet_hashinfo *hashinfo) { kvfree(hashinfo->ehash_locks); hashinfo->ehash_locks = NULL; } struct inet_bind_bucket * inet_bind_bucket_create(struct kmem_cache *cachep, struct net *net, struct inet_bind_hashbucket *head, const unsigned short snum); void inet_bind_bucket_destroy(struct kmem_cache *cachep, struct inet_bind_bucket *tb); static inline u32 inet_bhashfn(const struct net *net, const __u16 lport, const u32 bhash_size) { return (lport + net_hash_mix(net)) & (bhash_size - 1); } void inet_bind_hash(struct sock *sk, struct inet_bind_bucket *tb, const unsigned short snum); /* These can have wildcards, don't try too hard. */ static inline u32 inet_lhashfn(const struct net *net, const unsigned short num) { return (num + net_hash_mix(net)) & (INET_LHTABLE_SIZE - 1); } static inline int inet_sk_listen_hashfn(const struct sock *sk) { return inet_lhashfn(sock_net(sk), inet_sk(sk)->inet_num); } /* Caller must disable local BH processing. */ int __inet_inherit_port(const struct sock *sk, struct sock *child); void inet_put_port(struct sock *sk); void inet_hashinfo_init(struct inet_hashinfo *h); bool inet_ehash_insert(struct sock *sk, struct sock *osk); bool inet_ehash_nolisten(struct sock *sk, struct sock *osk); int __inet_hash(struct sock *sk, struct sock *osk); int inet_hash(struct sock *sk); void inet_unhash(struct sock *sk); struct sock *__inet_lookup_listener(struct net *net, struct inet_hashinfo *hashinfo, struct sk_buff *skb, int doff, const __be32 saddr, const __be16 sport, const __be32 daddr, const unsigned short hnum, const int dif); static inline struct sock *inet_lookup_listener(struct net *net, struct inet_hashinfo *hashinfo, struct sk_buff *skb, int doff, __be32 saddr, __be16 sport, __be32 daddr, __be16 dport, int dif) { return __inet_lookup_listener(net, hashinfo, skb, doff, saddr, sport, daddr, ntohs(dport), dif); } /* Socket demux engine toys. */ /* What happens here is ugly; there's a pair of adjacent fields in struct inet_sock; __be16 dport followed by __u16 num. We want to search by pair, so we combine the keys into a single 32bit value and compare with 32bit value read from &...->dport. Let's at least make sure that it's not mixed with anything else... On 64bit targets we combine comparisons with pair of adjacent __be32 fields in the same way. */ #ifdef __BIG_ENDIAN #define INET_COMBINED_PORTS(__sport, __dport) \ ((__force __portpair)(((__force __u32)(__be16)(__sport) << 16) | (__u32)(__dport))) #else /* __LITTLE_ENDIAN */ #define INET_COMBINED_PORTS(__sport, __dport) \ ((__force __portpair)(((__u32)(__dport) << 16) | (__force __u32)(__be16)(__sport))) #endif #if (BITS_PER_LONG == 64) #ifdef __BIG_ENDIAN #define INET_ADDR_COOKIE(__name, __saddr, __daddr) \ const __addrpair __name = (__force __addrpair) ( \ (((__force __u64)(__be32)(__saddr)) << 32) | \ ((__force __u64)(__be32)(__daddr))) #else /* __LITTLE_ENDIAN */ #define INET_ADDR_COOKIE(__name, __saddr, __daddr) \ const __addrpair __name = (__force __addrpair) ( \ (((__force __u64)(__be32)(__daddr)) << 32) | \ ((__force __u64)(__be32)(__saddr))) #endif /* __BIG_ENDIAN */ #define INET_MATCH(__sk, __net, __cookie, __saddr, __daddr, __ports, __dif) \ (((__sk)->sk_portpair == (__ports)) && \ ((__sk)->sk_addrpair == (__cookie)) && \ (!(__sk)->sk_bound_dev_if || \ ((__sk)->sk_bound_dev_if == (__dif))) && \ net_eq(sock_net(__sk), (__net))) #else /* 32-bit arch */ #define INET_ADDR_COOKIE(__name, __saddr, __daddr) \ const int __name __deprecated __attribute__((unused)) #define INET_MATCH(__sk, __net, __cookie, __saddr, __daddr, __ports, __dif) \ (((__sk)->sk_portpair == (__ports)) && \ ((__sk)->sk_daddr == (__saddr)) && \ ((__sk)->sk_rcv_saddr == (__daddr)) && \ (!(__sk)->sk_bound_dev_if || \ ((__sk)->sk_bound_dev_if == (__dif))) && \ net_eq(sock_net(__sk), (__net))) #endif /* 64-bit arch */ /* Sockets in TCP_CLOSE state are _always_ taken out of the hash, so we need * not check it for lookups anymore, thanks Alexey. -DaveM */ struct sock *__inet_lookup_established(struct net *net, struct inet_hashinfo *hashinfo, const __be32 saddr, const __be16 sport, const __be32 daddr, const u16 hnum, const int dif); static inline struct sock * inet_lookup_established(struct net *net, struct inet_hashinfo *hashinfo, const __be32 saddr, const __be16 sport, const __be32 daddr, const __be16 dport, const int dif) { return __inet_lookup_established(net, hashinfo, saddr, sport, daddr, ntohs(dport), dif); } static inline struct sock *__inet_lookup(struct net *net, struct inet_hashinfo *hashinfo, struct sk_buff *skb, int doff, const __be32 saddr, const __be16 sport, const __be32 daddr, const __be16 dport, const int dif, bool *refcounted) { u16 hnum = ntohs(dport); struct sock *sk; sk = __inet_lookup_established(net, hashinfo, saddr, sport, daddr, hnum, dif); *refcounted = true; if (sk) return sk; *refcounted = false; return __inet_lookup_listener(net, hashinfo, skb, doff, saddr, sport, daddr, hnum, dif); } static inline struct sock *inet_lookup(struct net *net, struct inet_hashinfo *hashinfo, struct sk_buff *skb, int doff, const __be32 saddr, const __be16 sport, const __be32 daddr, const __be16 dport, const int dif) { struct sock *sk; bool refcounted; sk = __inet_lookup(net, hashinfo, skb, doff, saddr, sport, daddr, dport, dif, &refcounted); if (sk && !refcounted && !atomic_inc_not_zero(&sk->sk_refcnt)) sk = NULL; return sk; } static inline struct sock *__inet_lookup_skb(struct inet_hashinfo *hashinfo, struct sk_buff *skb, int doff, const __be16 sport, const __be16 dport, bool *refcounted) { struct sock *sk = skb_steal_sock(skb); const struct iphdr *iph = ip_hdr(skb); *refcounted = true; if (sk) return sk; return __inet_lookup(dev_net(skb_dst(skb)->dev), hashinfo, skb, doff, iph->saddr, sport, iph->daddr, dport, inet_iif(skb), refcounted); } u32 sk_ehashfn(const struct sock *sk); u32 inet6_ehashfn(const struct net *net, const struct in6_addr *laddr, const u16 lport, const struct in6_addr *faddr, const __be16 fport); static inline void sk_daddr_set(struct sock *sk, __be32 addr) { sk->sk_daddr = addr; /* alias of inet_daddr */ #if IS_ENABLED(CONFIG_IPV6) ipv6_addr_set_v4mapped(addr, &sk->sk_v6_daddr); #endif } static inline void sk_rcv_saddr_set(struct sock *sk, __be32 addr) { sk->sk_rcv_saddr = addr; /* alias of inet_rcv_saddr */ #if IS_ENABLED(CONFIG_IPV6) ipv6_addr_set_v4mapped(addr, &sk->sk_v6_rcv_saddr); #endif } int __inet_hash_connect(struct inet_timewait_death_row *death_row, struct sock *sk, u32 port_offset, int (*check_established)(struct inet_timewait_death_row *, struct sock *, __u16, struct inet_timewait_sock **)); int inet_hash_connect(struct inet_timewait_death_row *death_row, struct sock *sk); #endif /* _INET_HASHTABLES_H */