/* * StrongARM 1100 LCD Controller Frame Buffer Device * * Copyright (C) 1999 Eric A. Thomas * Based on acornfb.c Copyright (C) Russell King. * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */ #ifndef _VIDEO_SA1100FB_H #define _VIDEO_SA1100FB_H #include #include #define RGB_4 0 #define RGB_8 1 #define RGB_16 2 #define NR_RGB 3 /* These are the bitfields for each display depth that we support. */ struct sa1100fb_rgb { struct fb_bitfield red; struct fb_bitfield green; struct fb_bitfield blue; struct fb_bitfield transp; }; /* This structure describes the machine which we are running on. */ struct sa1100fb_mach_info { u_long pixclock; u_short xres; u_short yres; u_char bpp; u_char hsync_len; u_char left_margin; u_char right_margin; u_char vsync_len; u_char upper_margin; u_char lower_margin; u_char sync; u_int cmap_greyscale:1, cmap_inverse:1, cmap_static:1, unused:29; u_int lccr0; u_int lccr3; /* Overrides for the default RGB maps */ const struct sa1100fb_rgb *rgb[NR_RGB]; void (*backlight_power)(int); void (*lcd_power)(int); void (*set_visual)(u32); }; #endif Tobias Klauser
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