#ifndef _FIB_LOOKUP_H #define _FIB_LOOKUP_H #include #include #include struct fib_alias { struct hlist_node fa_list; struct fib_info *fa_info; u8 fa_tos; u8 fa_type; u8 fa_state; u8 fa_slen; u32 tb_id; s16 fa_default; struct rcu_head rcu; }; #define FA_S_ACCESSED 0x01 /* Dont write on fa_state unless needed, to keep it shared on all cpus */ static inline void fib_alias_accessed(struct fib_alias *fa) { if (!(fa->fa_state & FA_S_ACCESSED)) fa->fa_state |= FA_S_ACCESSED; } /* Exported by fib_semantics.c */ void fib_release_info(struct fib_info *); struct fib_info *fib_create_info(struct fib_config *cfg); int fib_nh_match(struct fib_config *cfg, struct fib_info *fi); int fib_dump_info(struct sk_buff *skb, u32 pid, u32 seq, int event, u32 tb_id, u8 type, __be32 dst, int dst_len, u8 tos, struct fib_info *fi, unsigned int); void rtmsg_fib(int event, __be32 key, struct fib_alias *fa, int dst_len, u32 tb_id, const struct nl_info *info, unsigned int nlm_flags); static inline void fib_result_assign(struct fib_result *res, struct fib_info *fi) { /* we used to play games with refcounts, but we now use RCU */ res->fi = fi; } struct fib_prop { int error; u8 scope; }; extern const struct fib_prop fib_props[RTN_MAX + 1]; #endif /* _FIB_LOOKUP_H */ /td>Tobias Klauser
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