/* * call-path.h: Manipulate a tree data structure containing function call paths * Copyright (c) 2014, Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * */ #include #include #include "util.h" #include "call-path.h" static void call_path__init(struct call_path *cp, struct call_path *parent, struct symbol *sym, u64 ip, bool in_kernel) { cp->parent = parent; cp->sym = sym; cp->ip = sym ? 0 : ip; cp->db_id = 0; cp->in_kernel = in_kernel; RB_CLEAR_NODE(&cp->rb_node); cp->children = RB_ROOT; } struct call_path_root *call_path_root__new(void) { struct call_path_root *cpr; cpr = zalloc(sizeof(struct call_path_root)); if (!cpr) return NULL; call_path__init(&cpr->call_path, NULL, NULL, 0, false); INIT_LIST_HEAD(&cpr->blocks); return cpr; } void call_path_root__free(struct call_path_root *cpr) { struct call_path_block *pos, *n; list_for_each_entry_safe(pos, n, &cpr->blocks, node) { list_del(&pos->node); free(pos); } free(cpr); } static struct call_path *call_path__new(struct call_path_root *cpr, struct call_path *parent, struct symbol *sym, u64 ip, bool in_kernel) { struct call_path_block *cpb; struct call_path *cp; size_t n; if (cpr->next < cpr->sz) { cpb = list_last_entry(&cpr->blocks, struct call_path_block, node); } else { cpb = zalloc(sizeof(struct call_path_block)); if (!cpb) return NULL; list_add_tail(&cpb->node, &cpr->blocks); cpr->sz += CALL_PATH_BLOCK_SIZE; } n = cpr->next++ & CALL_PATH_BLOCK_MASK; cp = &cpb->cp[n]; call_path__init(cp, parent, sym, ip, in_kernel); return cp; } struct call_path *call_path__findnew(struct call_path_root *cpr, struct call_path *parent, struct symbol *sym, u64 ip, u64 ks) { struct rb_node **p; struct rb_node *node_parent = NULL; struct call_path *cp; bool in_kernel = ip >= ks; if (sym) ip = 0; if (!parent) return call_path__new(cpr, parent, sym, ip, in_kernel); p = &parent->children.rb_node; while (*p != NULL) { node_parent = *p; cp = rb_entry(node_parent, struct call_path, rb_node); if (cp->sym == sym && cp->ip == ip) return cp; if (sym < cp->sym || (sym == cp->sym && ip < cp->ip)) p = &(*p)->rb_left; else p = &(*p)->rb_right; } cp = call_path__new(cpr, parent, sym, ip, in_kernel); if (!cp) return NULL; rb_link_node(&cp->rb_node, node_parent, p); rb_insert_color(&cp->rb_node, &parent->children); return cp; } 1a8a8e2'>acpi/platform
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