#ifndef COLORS_H #define COLORS_H #define __reset "0" #define __bold "1" #define __black "30" #define __red "31" #define __green "32" #define __yellow "33" #define __blue "34" #define __magenta "35" #define __cyan "36" #define __white "37" #define __on_black "40" #define __on_red "41" #define __on_green "42" #define __on_yellow "43" #define __on_blue "44" #define __on_magenta "45" #define __on_cyan "46" #define __on_white "47" #endif /* COLORS_H */ cgit.png' alt='cgit logo'/> index : net-next.git
net-next plumbingsTobias Klauser
summaryrefslogtreecommitdiff
path: root/Documentation
diff options
context:
space:
mode:
authorJason Gerecke <killertofu@gmail.com>2016-04-22 14:30:53 -0700
committerJiri Kosina <jkosina@suse.cz>2016-05-03 11:55:05 +0200
commitbef7e200065086e2ceef091f6853f3b053ad2ba9 (patch)
tree97ff7ba5b20414fb89444970a5cfbb2a5e34031f /Documentation
parent1c74a7f812b135d3df41d7c3671b647aed6467bf (diff)
HID: wacom: Add fuzz factor to distance and tilt axes
The fuzz present on the distance and tilt axes is noticable when a puck is present, and userspace (specifically libinput) would like the ability to filter out the noise. To facilitate this, we assign a fuzz value of '1' for the distance and tilt axes. This is large enough to cover most of the natural variation in distance value as the puck is moved around, and enough to cover the jitter in rotation (reported through tilt axes) when the puck is left alone. Signed-off-by: Jason Gerecke <jason.gerecke@wacom.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'Documentation')