#define _GNU_SOURCE #include #include #include #include #include "locking.h" #include "cpusched.h" #include "xmalloc.h" #include "hash.h" struct map_entry { int fd; unsigned int cpu; struct map_entry *next; }; static struct hash_table mapper; static unsigned int *cpu_work_map = NULL; static unsigned int cpu_len = 0; static struct rwlock map_lock; static unsigned int get_appropriate_cpu(void) { unsigned int i, cpu = 0; unsigned int work = UINT_MAX; for (i = 0; i < cpu_len; ++i) { if (cpu_work_map[i] < work) { work = cpu_work_map[i]; cpu = i; } } return cpu; } unsigned int socket_to_cpu(int fd) { int cpu = 0; struct map_entry *entry; rwlock_rd_lock(&map_lock); entry = lookup_hash(fd, &mapper); while (entry && fd != entry->fd) entry = entry->next; if (entry && fd == entry->fd) cpu = entry->cpu; rwlock_unlock(&map_lock); return cpu; } unsigned int register_socket(int fd) { void **pos; struct map_entry *entry; rwlock_wr_lock(&map_lock); entry = xzmalloc(sizeof(*entry)); entry->fd = fd; entry->cpu = get_appropriate_cpu(); cpu_work_map[entry->cpu]++; pos = insert_hash(entry->fd, entry, &mapper); if (pos) { entry->next = (*pos); (*pos) = entry; } rwlock_unlock(&map_lock); return entry->cpu; } static struct map_entry *socket_to_map_entry(int fd) { struct map_entry *entry, *ret = NULL; rwlock_rd_lock(&map_lock); entry = lookup_hash(fd, &mapper); while (entry && fd != entry->fd) entry = entry->next; if (entry && fd == entry->fd) ret = entry; rwlock_unlock(&map_lock); return ret; } void unregister_socket(int fd) { struct map_entry *pos; struct map_entry *entry = socket_to_map_entry(fd); if (entry == NULL) return; rwlock_wr_lock(&map_lock); cpu_work_map[entry->cpu]--; pos = remove_hash(entry->fd, entry, entry->next, &mapper); while (pos && pos->next && pos->next != entry) pos = pos->next; if (pos && pos->next && pos->next == entry) pos->next = entry->next; entry->next = NULL; xfree(entry); rwlock_unlock(&map_lock); } static int cleanup_cpusched_batch(void *ptr) { struct map_entry *next; struct map_entry *entry = ptr; if (!entry) return 0; while ((next = entry->next)) { entry->next = NULL; xfree(entry); entry = next; } xfree(entry); return 0; } void init_cpusched(unsigned int cpus) { rwlock_init(&map_lock); cpu_len = cpus; cpu_work_map = xcalloc(cpu_len, sizeof(*cpu_work_map)); init_hash(&mapper); } void destroy_cpusched(void) { xfree(cpu_work_map); for_each_hash(&mapper, cleanup_cpusched_batch); free_hash(&mapper); rwlock_destroy(&map_lock); } elect>
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authorChris Wilson <chris@chris-wilson.co.uk>2017-01-31 10:21:31 +0100
committerJani Nikula <jani.nikula@intel.com>2017-02-01 11:45:21 +0200
commite8fe4f4b2b7b93048729538321c681c0cff33b39 (patch)
tree854dcbf325cda8209a59110f992407e362510e93 /drivers
parenteeee74a4f6625b77c3e8db0693c2d4546507ba0d (diff)
drm/i915: Track pinned vma in intel_plane_state
With atomic plane states we are able to track an allocation right from preparation, during use and through to the final free after being swapped out for a new plane. We can couple the VMA we pin for the framebuffer (and its rotation) to this lifetime and avoid all the clumsy lookups in between. v2: Remove residual vma on plane cleanup (Chris) v3: Add a description for the vma destruction in intel_plane_destroy_state (Maarten) References: https://bugs.freedesktop.org/show_bug.cgi?id=98829 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170116152131.18089-1-chris@chris-wilson.co.uk Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> (cherry picked from commit be1e341513ca23b0668b7b0f26fa6e2ffc46ba20) Signed-off-by: Jani Nikula <jani.nikula@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1485854491-27389-3-git-send-email-maarten.lankhorst@linux.intel.com
Diffstat (limited to 'drivers')