#ifndef SCREEN_H #define SCREEN_H #include enum colors { BLACK = COLOR_BLACK, RED = COLOR_RED, GREEN = COLOR_GREEN, YELLOW = COLOR_YELLOW, BLUE = COLOR_BLUE, MAGENTA = COLOR_MAGENTA, CYAN = COLOR_CYAN, WHITE = COLOR_WHITE, }; #define COLOR_MASK(fg, bg) ((fg) + (bg) * (COLOR_WHITE + 1)) #define COLOR(fg, bg) COLOR_PAIR(COLOR_MASK((fg), (bg))) #define INIT_COLOR(fg, bg) init_pair(COLOR_MASK((fg), (bg)), (fg), (bg)) #define COLOR_ON(fg, bg) attron(COLOR(fg, bg)) #define COLOR_OFF(fg, bg) attroff(COLOR(fg, bg)) extern WINDOW *screen_init(bool israw); extern void screen_end(void); #endif /* SCREEN_H */ 'cgit'>
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path: root/include/uapi/asm-generic/auxvec.h
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