#include #include #include "sig.h" void register_signal(int signal, void (*handler)(int)) { sigset_t block_mask; struct sigaction saction; sigfillset(&block_mask); saction.sa_handler = handler; saction.sa_mask = block_mask; saction.sa_flags = SA_RESTART; sigaction(signal, &saction, NULL); } void register_signal_f(int signal, void (*handler)(int), int flags) { sigset_t block_mask; struct sigaction saction; sigfillset(&block_mask); saction.sa_handler = handler; saction.sa_mask = block_mask; saction.sa_flags = flags; sigaction(signal, &saction, NULL); } y>
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