#include #include "taia.h" static const struct taia tolerance_taia = { .sec.x = 0, .nano = 700000000ULL, /* 700ms acceptance window */ .atto = 0, }; bool taia_looks_good(struct taia *arr_taia, struct taia *pkt_taia) { bool good = false; struct taia tmp; if (taia_less(arr_taia, pkt_taia)) { taia_sub(&tmp, pkt_taia, arr_taia); if (taia_less(&tmp, &tolerance_taia)) good = true; } else { taia_sub(&tmp, arr_taia, pkt_taia); if (taia_less(&tmp, &tolerance_taia)) good = true; } return good; } ository'/>
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