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#ifndef UI_H
#define UI_H
#include <stdbool.h>
#include <inttypes.h>
#include "list.h"
enum ui_align {
UI_ALIGN_LEFT,
UI_ALIGN_RIGHT,
};
struct ui_col {
struct list_head entry;
uint32_t id;
char *name;
uint32_t len;
int pos;
int color;
enum ui_align align;
};
struct ui_table {
int y;
int x;
int rows_y;
struct list_head cols;
int hdr_color;
int col_pad;
int width;
int height;
};
extern void ui_table_init(struct ui_table *tbl);
extern void ui_table_uninit(struct ui_table *tbl);
extern void ui_table_clear(struct ui_table *tbl);
extern void ui_table_pos_set(struct ui_table *tbl, int y, int x);
extern void ui_table_height_set(struct ui_table *tbl, int height);
extern void ui_table_col_add(struct ui_table *tbl, uint32_t id, char *name,
uint32_t len);
extern void ui_table_col_color_set(struct ui_table *tbl, int col_id, int color);
extern void ui_table_col_align_set(struct ui_table *tbl, int col_id, enum ui_align align);
extern void ui_table_row_add(struct ui_table *tbl);
extern void ui_table_row_print(struct ui_table *tbl, uint32_t col_id,
const char *str);
extern void ui_table_header_color_set(struct ui_table *tbl, int color);
extern void ui_table_header_print(struct ui_table *tbl);
#endif /* UI_H */
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