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# main()
snippet main
int main(int argc, const char *argv[])
{
${1}
return 0;
}
snippet mainn
int main(void)
{
${1}
return 0;
}
# #include <...>
snippet inc
#include <${1:stdio}.h>${2}
# #include "..."
snippet Inc
#include "${1:`Filename("$1.h")`}"${2}
# #ifndef ... #define ... #endif
snippet Def
#ifndef $1
#define ${1:SYMBOL} ${2:value}
#endif${3}
snippet def
#define
snippet ifdef
#ifdef ${1:FOO}
${2:#define }
#endif
snippet #if
#if ${1:FOO}
${2}
#endif
# Header Include-Guard
snippet once
#ifndef ${1:`toupper(Filename('$1_H', 'UNTITLED_H'))`}
#define $1
${2}
#endif /* end of include guard: $1 */
# If Condition
snippet if
if (${1:/* condition */}) {
${2:/* code */}
}
snippet el
else {
${1}
}
# Ternary conditional
snippet t
${1:/* condition */} ? ${2:a} : ${3:b}
# Do While Loop
snippet do
do {
${2:/* code */}
} while (${1:/* condition */});
# While Loop
snippet wh
while (${1:/* condition */}) {
${2:/* code */}
}
# For Loop
snippet for
for (${2:i} = 0; $2 < ${1:count}; $2${3:++}) {
${4:/* code */}
}
# Custom For Loop
snippet forr
for (${1:i} = ${2:0}; ${3:$1 < 10}; $1${4:++}) {
${5:/* code */}
}
# Function
snippet fun
${1:void} ${2:function_name}(${3})
{
${4:/* code */}
}
# Function Declaration
snippet fund
${1:void} ${2:function_name}(${3});${4}
# Typedef
snippet td
typedef ${1:int} ${2:MyCustomType};${3}
# Struct
snippet st
struct ${1:`Filename('$1_t', 'name')`} {
${2:/* data */}
}${3: /* optional variable list */};${4}
# Typedef struct
snippet tds
typedef struct ${2:_$1 }{
${3:/* data */}
} ${1:`Filename('$1_t', 'name')`};
# Typdef enum
snippet tde
typedef enum {
${1:/* data */}
} ${2:foo};
# printf
# unfortunately version this isn't as nice as TextMates's, given the lack of a
# dynamic `...`
snippet pr
printf("${1:%s}\n"${2});${3}
# fprintf (again, this isn't as nice as TextMate's version, but it works)
snippet fpr
fprintf(${1:stderr}, "${2:%s}\n"${3});${4}
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