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authorMike Travis <travis@sgi.com>2016-08-01 13:40:50 -0500
committerIngo Molnar <mingo@kernel.org>2016-08-10 15:55:38 +0200
commit054f621fd5b1c7245710f5d3935c94ce6ae4b3b7 (patch)
tree29de5d65d6eb2d34953216555bbb36b001bd7412 /Documentation
parent3e035305875cfa8a58c1ca573d0cfa6a7f201f27 (diff)
x86/platform/UV: Fix problem with UV4 Socket IDs not being contiguous
The UV4 Socket IDs are not guaranteed to equate to Node values which can cause the GAM (Global Addressable Memory) table lookups to fail. Fix this by using an independent index into the GAM table instead of the Socket ID to reference the base address. Tested-by: Frank Ramsay <framsay@sgi.com> Tested-by: John Estabrook <estabrook@sgi.com> Signed-off-by: Mike Travis <travis@sgi.com> Reviewed-by: Dimitri Sivanich <sivanich@sgi.com> Reviewed-by: Nathan Zimmer <nzimmer@sgi.com> Cc: Alex Thorlton <athorlton@sgi.com> Cc: Andrew Banman <abanman@sgi.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Russ Anderson <rja@sgi.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/20160801184050.048755337@asylum.americas.sgi.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
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