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author | Roderick Colenbrander <roderick.colenbrander@sony.com> | 2016-11-23 14:07:08 -0800 |
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committer | Jiri Kosina <jkosina@suse.cz> | 2016-11-28 14:54:57 +0100 |
commit | 9131f8cc2b4eaf7c08d402243429e0bfba9aa0d6 (patch) | |
tree | 8a4e69d3716c97050d3a42d7f9c2d37ae0b800af /include | |
parent | ac797b95f53276c132c51d53437e38dd912413d7 (diff) |
HID: sony: Comply to Linux gamepad spec for DS4
The DS4 side of hid-sony used the hid-core layer to assign buttons
and axes based on the HID report descriptors. The default mapping
was strange e.g. right stick using ABS_Z/ABS_RZ or the physical
'south button' being reported as BTN_EAST etcetera.
This patch makes the DS4 side ofi the hid-sony driver comply to
the Linux game controller spec as suggested in a discussion with
Dmitry on the linux-input list.
Currently the main user of the DS4 is the SDL2 library, which has
a mapping table using vendor/device/version as a key. In order to
not break SDL2 we discussed adjusting the version number, so it
can have both mappings. This was discust on linux-input and we
discussed privately with SDL2 developers.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions