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\chapter*{\abstractname}

Coordinating and learning to coordinate the movement of the human body is a non-trivial problem. One theory of how this could possibly be achieved suggests that complex movements are a result of the combination of simple, rudimentary building blocks called motor primitives.

In the context of this project thesis data from a study on the development of motor primitives for biped locomotion was applied to a musculoskeletal model of the human legs in the OpenSim simulation software. The model could not be made to reproduce walking behavior, however valuable insights were gained on the capabilities of the OpenSim environment. OpenSim is targeted at -- and primarily used in -- studies in biomechanics were detailed experimental data are available. Thus the application of OpenSim to the analysis of more abstract data is not easily possible and would call for the availability of additional high resolution data and the precise modeling of ground contact forces.
> (patch) treec056406757d808491253dd85f8c934cab08142af /drivers parent21039ac388c532550660b655a74c2aeb2994e91e (diff)
drm/amd/powerplay: Delete unused functions in ppevvmath.h
Signed-off-by: Nils Wallménius <nils.wallmenius@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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