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-rw-r--r--LocomotorPrimitives.cpp4
-rw-r--r--LocomotorPrimitivesController.cpp32
-rw-r--r--LocomotorPrimitivesController.h8
3 files changed, 37 insertions, 7 deletions
diff --git a/LocomotorPrimitives.cpp b/LocomotorPrimitives.cpp
index 6b6f5f5..cfb484e 100644
--- a/LocomotorPrimitives.cpp
+++ b/LocomotorPrimitives.cpp
@@ -24,6 +24,10 @@ static void constructModel(OpenSim::Model &model, OpenSim::Storage actData)
// Define controller for the model
LocomotorPrimitivesController *control = new LocomotorPrimitivesController(actData, 0.01);
control->setActuators(model.updActuators());
+ if (control->checkControls() != 0) {
+ std::cerr << "Control data for some muscles in the model is missing. ENTER to continue, ^-C to quit." << std::endl;
+ std::cin.get();
+ }
model.addController(control);
// Set default activation and fiber length on all muscles of the model
diff --git a/LocomotorPrimitivesController.cpp b/LocomotorPrimitivesController.cpp
index 0c13336..2708162 100644
--- a/LocomotorPrimitivesController.cpp
+++ b/LocomotorPrimitivesController.cpp
@@ -10,6 +10,26 @@ extern clock_t ts_start;
static const double TIME_DAMP = 0.1;
static const unsigned int N_PRINT = 1000;
+int LocomotorPrimitivesController::checkControls()
+{
+ const int act_set_siz = getActuatorSet().getSize();
+ int ret = 0;
+
+ /* Iterate over all controls in the model and check whether they're
+ * available in the loaded storage */
+ for (int i = 0; i < act_set_siz; i++) {
+ const OpenSim::Muscle *muscle = dynamic_cast<const OpenSim::Muscle *>(&getActuatorSet().get(i));
+ const OpenSim::Array<int> indices = _act.getColumnIndicesForIdentifier(muscle->getName());
+
+ if (indices.getSize() == 0) {
+ std::cerr << "Error: no actuation data for muscle '" << muscle->getName() << "' found" << std::endl;
+ ret--;
+ }
+ }
+
+ return ret;
+}
+
void LocomotorPrimitivesController::computeControls(const SimTK::State &s, SimTK::Vector &controls) const
{
double t = s.getTime();
@@ -17,13 +37,11 @@ void LocomotorPrimitivesController::computeControls(const SimTK::State &s, SimTK
static unsigned int n = 0;
/* Extract muscle activation for each of the muscles */
- int act_set_siz = getActuatorSet().getSize();
- int nc = _act.getSmallestNumberOfStates();
+ const int act_set_siz = getActuatorSet().getSize();
+ const int nc = _act.getSmallestNumberOfStates();
- /*
- * Get the first nc states at a specified time (_NOT_ the state at nc as
- * with getData()).
- */
+ /* Get the first nc states at a specified time (_NOT_ the state at nc as
+ * with getData()). */
_act.getDataAtTime(t, nc, _muscle_act);
for (int i = 0; i < act_set_siz; i++) {
@@ -43,7 +61,7 @@ void LocomotorPrimitivesController::computeControls(const SimTK::State &s, SimTK
SimTK::Vector ctrl(1, _muscle_act[idx]);
muscle->addInControls(ctrl, controls);
} else {
- std::cerr << "Error: no actuation data for muscle '" << muscle->getName() << "' at time " << t << " found" << std::endl;
+ // std::cerr << "Error: no actuation data for muscle '" << muscle->getName() << "' at time " << t << " found" << std::endl;
continue;
}
}
diff --git a/LocomotorPrimitivesController.h b/LocomotorPrimitivesController.h
index 702a3a5..c33745e 100644
--- a/LocomotorPrimitivesController.h
+++ b/LocomotorPrimitivesController.h
@@ -18,9 +18,17 @@ public:
delete[] _muscle_act;
}
+ /**
+ * Check availability of control data for all controls in the model.
+ *
+ * @return 0 if control data is available for all controls, negative
+ * number of missing control data vectors on error
+ */
+ int checkControls();
void computeControls(const SimTK::State &s, SimTK::Vector &controls) const;
private:
double _alpha;
+ /* used to store actuation data in compute controls */
double *_muscle_act;
OpenSim::Storage _act;